Showing posts with label Turnaround. Show all posts
Showing posts with label Turnaround. Show all posts

Monday, April 2, 2012

Another Head Turnaround..

Hello!

Where have I been, right?!.. Sorry, I'm just getting back into some regular drawing, after my cataract surgery. It's taken some time to shake all of the rust off.. But here's something I finally feel comfortable sharing:


This is another Head turnaround, that's designed to act as a kind-of model sheet for a showgirl character. I'm hoping to feature her in a short comic-book story, that I'm working on. I tried something similar a few years ago, and hit a complete dead-end. I'm confident I'll have some better luck, this time 'round..
She still looks like 3 different women here, unfortunately. But it's a first run-thru, and issues will begin to streamline themselves as I continue drawing her..

Hope to be able to show you more on this, as I get the images down on paper.. TTYLater!

Friday, November 12, 2010

Deconstructing the Frazetta Female - Pt. 2

Hello, again!

Today, I thought I'd add one more drawing to the ideas presented in a previous blog posting, re: attempting to "figure out" how Frank Frazetta's comic-book women are put-together? For me, they're easily the most appealing female figures in the history of comic-books.. I can't stop looking at them!
Presented here, are a few more classic poses of some of the women that appeared in Frazetta's 50's-era comic artwork. I set them up on a line, so that I could work towards building a formal Turnaround -type model sheet..
I compared them to my prior attempts.. And the proportions stack up fairly consistently with them. And while I have no knowledge of Frazetta's familiarity with the Andrew Loomis instructional drawing books,-- I was surprised to find that (for the most part) the proportions match-up rather closely to those, as well.

Granted, the Frazetta women tend to be a little fleshier. I think I detected that Frazetta draws the breast-line a tad higher. His women are also a little more "hips-y".. And definitely feature a little more exaggeration in the Derriere department!

Monday, November 9, 2009

Deconstructing the Frazetta Female - Pt. 1

Hello again, folks.. Sorry for the long delay, since the last post!

Today, I thought I'd present a couple of drawings that were an attempt to edu-ma-cate myself.. On why exactly I find the women in Frank Frazetta's comic-book work, so durn appealing?
My first guess is,-- that it has everything to do with his take on Proportions..

I'd really like to be able to (eventually) draw women like the ones Frazetta drew in his early comic-book career. So to examine things more closely, I decided to grab a few classic poses of some of the women that appeared in Frazetta's 1952 comic-strip: "JOHNNY COMET".. Set them up, along (and build) a formal Turnaround -type model sheet.. To better see how I can construct them, myself. As well as find out what precisely, makes them tick!

Here are some of my results:
It's important to remember, that I'm talking about Frazetta's comic-book work, and not his oil paintings. The women he painted in those, are probably more recognizable to fans.. And I enjoy them, too. But those Female figures, are much more fleshy & exaggerated. And for me (at least), are somewhat too caricatured, to be useful as an effective Female model for telling a story anywhere outside of a Fantasy setting..
As you can see, I kinda copped-out on the pure Profile view. But you get the general idea..

I guess my conclusions were, that despite a few unique nuances in the Legs/Hips/Waist.. The overall approach was similar in many ways to the classic versions that Andrew Loomis presents, in some of his educational drawing books.
I should add that I also referenced my very favorite Frazetta book of all time, to fill in some of the details.. The 1973 oversized Russ Cochran 'UNTAMED LOVE' book, reprinting four of Frazetta's 'Personal Love' romance stories..
It's an absolute classic collection!! And if you can still find a copy on eBay.. I'd definitely advise you to grab it!

Friday, September 18, 2009

Haughty BLONDE Hottie!

Hello!

Not much to report.. But I felt like the Blog deserved a new posting..
Here's something that I've been sketching, over the past couple of evenings:

This is my first run at a Head turnaround, that's designed to act as a kind-of model sheet for a Blonde woman character. I'm hoping to use her in a short comic-book story, I'm working on. I did it mostly, to try and figure out the landscape of her face. And to also try and come up with one consistent version of her hair..
Unfortunately, she looks a little different here, in each of the views! Oh, well..

She's supposed to look a little aloof & snobby, though.. And I'd like to think that I was a little more successful, in that particular regard? Hope so!

Thursday, August 20, 2009

"DAISY": From 2D to 3D..

Luke Seerveld is one of my best-est buddies from my High School daze. Along with our other good friends: Marty Sytsma & Ed VanBeilen, we toyed with the idea of eventually creating our own Film/Media company; as a possible future business. Even going so far as to load up with equipment & make a couple of Super-8 films together..
Marty & Ed went on to other things.. And I continue to struggle to make a living as an Animation artist.. Of the four of us, only Luke has gone on to become the multimedia bigshot, that we'd all dreamed we'd be..
After attending college in the States, he moved to the suburbs of San Francisco.. And now owns & operates his own successful production company: Seerveld Media!

In October 2004, he surprised me with an e-mail.. Asking if I might help him out on a job that he was doing for a company named: Fat Box Films. They needed a Cow character designed that would serve as a computer-animated spokesperson, for a Cheese processing plant?!
Not one to turn away a job,-- I jumped at the assignment! And began sketching out a few ideas:
They had already had some previous design work done on it. But Luke (and the client) felt that the "look" was all wrong. And that their Cow needed to be: "happier, kinder, gentler.. and feminine, but without being too sexy!"
They specifically asked for something that has a: "Toy Story" or "Finding Nemo" quality.. As I wasn't sure exactly what that meant, I opted for a more traditional 40's-era Disney-esque style to it?
After feeling things out a bit.. I came up with the Turnaround that you see below.. Isometric views that would help their CG artists better engineer an effective 3D model.
I think I probably photoshop'd-out the "steaming dump" at her feet though, before sending it off. A touch that I'd only intended for my buddy Luke's personal amusement! haha
The cow was to be a simple brown Jersey, named: "DAISY". She would act as a sort of 3D "hostess" for tour groups visiting the Cheese factory; narrating live-action footage on the specifics of how their Cheese is made, etc. As shown from monitors set up throughout the processing plant's 'Visitor Center'..

Luke told me that the client was somewhat startled by my "retro" take on "DAISY".. I'd spent a fair amont of time trying to figure out things like: costuming details. Or, how I could convert her Hooves into a pair of expressive hands that might help her "act", during her video performances?
I think that the client appreciated my attempts to add a bit more sentimentality to her. But they still made a few slight adjustments to what I'd done, before they got to their Final Model..
Which looks (in appearance) closer to a Preston Blair -type cow:
Here's what "DAISY" ended up looking like, fully-modelled & with her colors added.. Nice, eh?
I was happy to see that they kept the Lipstick'd mouth and the cowbell necklace I'd played around with. But I guess I had imagined that she'd appear more as a full-standing figure; rather than a character seen only from the chest-up?
Removing the Horns was a very smart move, tho.. It immediately makes "DAISY" different from "Elsie", yet retains much of the overall feel!

A fun Conceptual Design assignment that I wish I'd get more requests for.. Any takers out there? LMK!!