Showing posts with label Collaborations. Show all posts
Showing posts with label Collaborations. Show all posts

Tuesday, September 13, 2011

Kevin Klis, R.I.P.

When you're a child, you hold to this idea that only elderly people die.. But as you get older, you realize that this isn't the case. And as I rapidly approach my own half-century mark, I've begun to lose some very dear friends! One of those, was an artist named: Kevin Klis. He passed away last month at the age of 46, after a lengthy struggle with lung cancer..

Kevin was a couple years younger than me, but we found we had many similar interests. We first met in 1983, when we both attended Sheridan College's 'Classical Animation' program.. As 1st Year students, we were assigned neighboring animation desks. So it's no surprise that we became quickly acquainted. Rather than live in Oakville, we both chose to travel to-and-from college, via the GO Train. Myself, from Scarborough. And Kev from a little further east, in Pickering/Ajax. As a result, we spent most our school days together..

Initially Kevin told me that he had little interest in animated cartoons.. He was only interested in how the program would make him a better comic-book artist. Sheridan had shut down it's own 'Cartooning' program a few years earlier, much to his chagrin..
I had pretty much forgotten about comic-books, myself. But still had fond memories of the ones I once owned as a kid. Kevin was a huge Neal Adams fan! Particularly, Adams' work on 'The BATMAN' title.. Kevin knew where all the good comic-book shops were on Queen Street West. So, when we both didn't have afternoon classes (and sometimes when we did! hah), we'd both agree to make a book shopping junket, before continuing on to Oakville.
I spent most of my money re-buying all of the old comic-books I'd once owned. In addition, we both became pretty excited by the more-adult stuff published in 'HEAVY METAL' and 'EPIC' magazine..

Through some scheduling quirk in Sheridan's 1st Year programming, students were allowed to work on a Group Film. Usually a project reserved for 2nd Year students.. Kevin and I decided that we'd try to make a short film using the characters we'd seen in 'EPIC' magazine: Arthur Suydam's 'CHOLLY & FLYTRAP'..
We came up with a contrived storyline entitled: "The Repercussion"; about 'CHOLLY' shooting a few snail characters. I can recall that Kevin did an amazing Run Cycle, that I did a BG for.. Kevin had taken the time to cel-paint these cycled drawings, using a white oil-based house paint. Shooting it all toplit under the camera, it all looked very good. But in short order, the oils began seeping out of the applied paint. And Kevin found all of his cels gummed together!
I have very little of Kevin's artwork.. But here are a few of Kev's layout sketches from that project:

That's 'CHOLLY' in the last panel, in the cockpit of his flying vehicle.. Kevin added a few tourist stickers. One, from a trip to Florida. And along the dash, ones for Hollywood and Disneyland! hah

By the time we got to our 2nd Year Group Film project, we were a little more serious about things.. Disney-style cartoony animation, wasn't really our thing. We both preferred the Fleischer 'SUPERMAN' shorts.
On top of that, we were both huge Frazetta fans.. In 1983, the animated 'FIRE AND ICE' feature made with Ralph Bakshi, came out.. And a year before that, Milius' 'CONAN' came out.. We still had Frazetta on the brain, so we decided to try and make a film about a gladiator-styled "Pit Fight"..
Kevin not only designed our "hero" character. But had the audacity to sculpt himself a small maquette to help him draw the character from multiple angles! I don't have a photo of the sculpture, but here's what Kevin's model sheet looked like:
Kevin always spent a good deal of time deciding on a character's "name".. I didn't think it was a big issue, but I could tell it was very important to him. Perhaps because his character was a bit Germanic-looking and had long blond hair, Kev settled on: "Kruger"..
I was supposed to handle scenes with our "villain". And was less-interested in what he'd be named. Perhaps that's why we never called him anything beyond: "the Brute".. My designs for "Brute" don't have Kevin's flair, but here's basically what he looked like:
We knew that the amount of work involved to get everything finished, would be gargantuan. Even so, we felt like if we could get enough of the film done to show our teachers the "potential" of our project, we'd pass the Review process at year's end. We didn't spend too much time on plot/story. But we knew the sequence of the scenes needed. And the choreography necessary, for what was essentially an animated "fight scene"..
Here's a page of Notes that I unearthed:
I couldn't find any model sheets showing the scale between these 2 characters.. But I suppose it's important to mention that "Kruger" was literally supposed to be about half the size of "Brute". We wanted to establish early on, that the cards were heavily-stacked against our hero! Kev had some great shooting ideas for playing with this sense of contrast.. Here are a few of his layout sketches:
Now somewhere along the way, our production got sidetracked with (what we concluded) was an innovative foray into "rotoscoping" technology.. Occasionally during our lunches, we'd make a trip over to a nearby Oakville mall to go shopping for toys & videos, etc. During one of these junkets, we came across some Fisher-Price Viewers that would allow you to pop in a plastic cartridge and view short animated clips from various studios. I can recall buying a couple Disney ones. I think "Clock Cleaners" was one. Another was about a "Haunted House"..
Having been an avid Super-8 filmmaker in high school, I guess my curiousity got the best of me. And I wanted to find out how the damn things worked.. So, I slowly pried one of the plastic cartridges opened. And was amazed to find that the Viewers used super-8mm clips, in a closed loop. Maybe 30 seconds worth total..
I suggested to Kevin that if we could shoot some live-action reference of each other, portraying the action we needed for our scenes.. it'd be really helpful! I already had the super-8 camera. All we needed was to build a few flimsy props & simple costumes..
Here's a rough tracing of me, from live-action. With the translated animated version of "Brute", for comparison:

Anyhoo, long-story-short.. We actually did shoot all the live-action film in a spare room at the college. And used it all for direct reference. But the time wasted on this ambitious venture, really put us behind the 8-Ball, schedule-wise. Basically, we just envisaged a grand meal that was just a little too big for our plates! But isn't that what college kids do best?.. Imagine & Dream..
While our teachers admired the scale/scope of our ideas.. There simply wasn't enough finished animation footage available to assess, for them to allow myself and Kev to graduate to 3rd Year. To our great disappointment, we both would have to repeat our 2nd Year.
Halfway thru my "repeat" year, my interest in animation was waning. I dropped out to work at a comic-book shop in Toronto. Kev continued on, and eventually graduated the program. Later on, I helped him get a job at 'Andromeda'; a comic-book distributor. Eventually, he'd return the favour and get me a Layout Test opportunity at Nelvana. Where in 1989, we both got our start in the Animation business, working on their "Beetlejuice" cartoon series!
In 1995, I began working as a Freelance artist, under my own company name. Kevin continued on at Nelvana; but would often "moonlight" doing work for the same studios I worked at. We remained good friends, though I saw him substantially less than I once did. I know he had many other friends too, as attendance at his funeral clearly attested.
Kevin was always a friendly and helpful guy. If there was a bitter side to his personality, then I never saw it. On top of that, his artwork was always top-notch and superbly executed. I've seen a lot of fellow artists "hack" out work; especially as they got older. I never saw evidence of that with Kevin. He took pride in everything he commited himself to. I will miss him, very much..

Friday, June 6, 2008

3 Years Ago, Today..

I see on my calendar that it was 3 years ago today, that (Bryan) Rodney Dunn passed on from this Earthly plane.. He was definitely a one-of-a-kind character, a genius artist & quite a good friend of mine. An odd guy in many ways, to be sure. But that's not uncommon amongst schizophrenics, I'm told.
He suffered from bouts of depression & paranoia, towards the end. And despite heavy medication,-- I think it's why he ultimately chose to take his own life? It still saddens me.
To read more about him & view examples of his artwork, you can follow THIS link!

Every once in a while, I'll be digging thru an envelope filled with old artwork of mine.. And I'll be reminded how Rod had reacted to it, and/or what he'd said. Sometimes he absolutely LOVED it.. At other times, he had no shortage of advice on how it could've been improved. Oh well,-- I guess I probably offered the same service to him, come to think of it..

The other day, I found this old photocopy that Rod gave me.. To my knowledge, it was our sole collaboration together!
This "CatGirl" illo was something I'd done for Lisa Petrucci.. A West Coast artist, that managed a vintage collectibles catalog, called: 'The Pussycat Catalog'. It specialized (then) in back-issue Men's magazines & weird 50's/60's videos, etc.
I'd worked out a trade for some stuff with her.. In exchange, I agreed to create for her some artwork, that she could use inside her catalog.. Dave Stevens had worked out a similar arrangement with Mike Vraney & his "Something Weird" catalog. And if memory serves, Lisa Petrucci was married to Vraney? I'm not sure..

Anyways, as is usual with me.. Despite getting a good jump on the pencils, I unduly procrastinated on the inks.. When I mentioned to Rod that I was hoping to eventually re-use the illo in a Sketchbook I planned to publish.. He immediately offered to do the inks, himself. And within a week, it was complete!
I think I disappointed him a bit, with my cool reaction. Though I admired parts of it, it just wasn't what I'd had in mind. So I eventually finished my OWN inking on it.

In retrospect, I thought it'd be fun to post Rod's version here.. As a way of commemorating him, I guess? Hope you likey...

Thursday, February 8, 2007

S'more CHESTACLESE!

Okay, I was gonna keep this hidden from public viewing.. But with Jim Smith's blessing, here it be! Both the pencilled & inked versions of the 1st Pass at CHESTACLESE..

Probably the biggest difference from the 2nd Pass,-- is that my initial take on it, was much more detail-oriented.. I added more muscletone, where there wasn't any featured in Jim's initial sketch. I guess I felt more free to add my own touches with the Battleaxe & the Lower Legs.. As they weren't even featured in Jim's drawing..
I've always enjoyed the way Berni Wrightson would add those bigass Tricep muscles to Arms.. So that's probably why I added that? I don't think the "feathered" inking works quite so well here, though..

I was sorting thru older Drawings.. when I dug up an older 'CHESTACLESE' sketch, that a guy named Marc (from Dorval, Quebec) had commissioned from me at a 2005 Toronto comic-book convention..
It freaks me out a little bit, how savage I drew him.. This is closer to the older model of 'CHESTACLESE' that Jim featured in his sketchbook, a few years back..

More of a crazed CONAN-esque barbarian/brigand? I like the way the Demon turned out here.. I think I must've been calling up imagery from that weird 70's-era Ernest Borgnine horror movie: "The Devil's Rain".. heh

Monday, February 5, 2007

Jim Smith's CHESTACLESE!

Many moons ago,-- I worked as a Layout Artist on 'The RIPPING FRIENDS' cartoon series.. Overall, the experience was bittersweet. But one of my favorite memories from that show, was working with Spümco art director extraordinaire: Jim Smith; who worked in-house with us for a few short weeks.. Looking over his shoulder, watching him put the "Stinky Butt" episode storyboards together, was a bee-yoot-iful thing!

And if you haven't already heard the Good News: Jim Smith has also joined this here new-fangled Internuts contraption! Lots of terrific artwork to ogle.. And you can learn more about his latest 'CHESTACLESE' animation/comic-book project, by visiting either his Bloggywog or Website

Just recently, I'd helped Jim figger out a few of Blogger's finer Posting details. And he kindly offered to send me a "free" Drawing, as a token of his "Thanks!".. To which I counter-offered: "Hey, send me that Drawing.. And I'll send it back to you Inked!".. Before too long, he'd e-mailed me a 'Chestaclese' rough to work on.. And boy howdy,-- this was gonna be FUN!!

There were a few miscommunications along the way.. Which I blame mainly on trying to talk about Artistic approaches, solely thru e-mail? Sometimes the meaning & subtleties of what you're trying to actually say to someone, can get a bit muddied & skewed..
My initial inking attempts were overly-detailled. And I was beginning to lose the very "guts" of Jim's original sketches. But by my 2nd Pass on it, (I like to think that) I solved most of those shortcomings.


After I finished the inks.. I decided to throw some Color on it, too. It's mostly colored pencils, over a basecoat of light pantone markers. The BG was a definite cheat.. I sampled (what I imagined was) an appropriate/suitable Frazetta painting. Blurring it slightly, to soften the halftone printing dots..
I'll let the Frazetta fanatics, try and guess which painting it was! haha

Thanks for letting me take the old College try on this one, Jim.. I had lotsa fun.. And I hope you're satisfied with the results!